Posted on 29/10/2014
So as a break from ignoring Terrablox I've decided to write it again from the ground up. This is my usual way of implementing real changes. Every version I've ever written has had vast improvements, but it quickly becomes dead weight again as I learn more. But this time, I'm coming at it with a different intention; I'm going to make just a core engine and release the source (which, at least for learning purposes and contributions, will be free). Later on, I will get back to the GAME side of it, using this new engine. So that's the goal.